2024年4月21日发(作者:)

如何用3dmax导出dts格式文件

2009年04月02日 星期四 03:37 P.M.

1..把下载的插件或

,,拷到3dmax插件目录

Autodesk3dsMax8plugins(max9是stdplugins),重起3dmax,让它加载,如

报请重新下载.

2.启动后回弹出unmessDTS对话框.设好路径

.最小化暂时不用.

3.点最右边十字镐形状的utilities,再点它下面有4按钮在一个框里的面板配

置集按钮,在弹出对话框里左边滚动列表里找到 DTS Exporter Utility鼠标点

住不放,拖拉到右边面板.松开. 4.打开引擎demo中,再点DTS

Exporter Utility,点参数设置Parameters取消Collapse勾选.再点Whole

Shape 选输出目录及输出文件名,保存,保存有点象死机,请耐心等1-5分钟,max

正常则输出完毕,文件查看>1k正常.否错. 5.正常化unmessDTS对话框,选择源

dts和目标dts,都选你刚才max输出的dts.点unMess Shape按纽以下ok. 目前

导出的dts 就可以在torque引擎demo里用了.

Exporter Error Explanation of error

A box does not exist which encompasses the

objects to be exported. The box must be named

"bounds", and should have the Scene root as it's

parent.

In 3DS Max when viewing an existing file the

bounds box may be hidden. Select "Tools ->

", and select the unhide all

button, to set all objects to being visible (even

the bounds box).

No bounding box

found.

No data to export.

A detail# dummy object does not exist, or the

meshes attached in the model are not named with

the highest level of detail set by a detail#

object.

Sequence dummy objects must be attached to the

Scene root.

Sequence defined

off the "root"

node.