2024年4月27日发(作者:)

226. }

227. if ((snack1[0]) == 0 || t(snack1[0]) == 0 || (snack1[0]) == 560 || t(snack1[0]) == 780)

228. {

229. ();

230. ("GAME OVER!");

231. }

232. }

233. private void Run()

234. {

235. for (int i = 1; i < ; i++)

236. {

237. (snack[i], (snakeback[i - 1]));

238. t(snack[i], t(snakeback[i - 1]));

239. }

240. for (int i = 0; i < ; i++)

241. {

242. (snakeback[i], (snack[i]));

243. t(snakeback[i], t(snack[i]));

244. }

245. }

246. private void Run1()

247. {

248. for (int i = 1; i < ; i++)

249. {

250. (snack1[i], (snakeback1[i - 1]));

251. t(snack1[i], t(snakeback1[i - 1]));

252. }

253. for (int i = 0; i < ; i++)

254. {

255. (snakeback1[i], (snack1[i]));

256. t(snakeback1[i], t(snack1[i]));

257. }

258. }

259. private void MainWindow_KeyDown(object sender, KeyEventArgs e)

260. {

261. if ( == && s != "down")

262. {

263. s = "up";

264. }

265. if ( == && s != "up")

266. {

267. s = "down";

268. }

269. if ( == && s != "right")

270. {

271. s = "left";

272. }

273. if ( == && s != "left")

274. {

275. s = "right";

276. }

277. if ( == Key.W && s1 != "s")

278. {

279. s1 = "w";

280. }

281. if ( == Key.S && s1 != "w")

282. {

283. s1 = "s";

284. }

285. if ( == Key.A && s1 != "d")

286. {

287. s1 = "a";

288. }

289. if ( == Key.D && s1 != "a")

290. {

291. s1 = "d";

292. }

293. }

294. }

295. }

296.