2024年3月10日发(作者:)

MAC触控板震动反馈

let performer = let performer = NSHapticFeedbackManagerNSHapticFeedbackManager..defaultPerformer

m(.(.genericgeneric, , performanceTimeperformanceTime: .: .nownow))

NSHapticFeedbackPatterns

NSHapticFeedbackPatternsIs used to specify the type of tactile feedback, it takes one of the following

values.

.LevelChange

.Alignment

.Generic

.LevelChangeIt is, if the user has changed the strength to press the track pad, used to feedback it. For

example, if there is a button to accept the strength of the two-step, you will need to feed it back to the user

when the user switches to the second stage from the first stage, but you specify this in such instances.

.AlignmentIt is used to perform the guide when the user or to resize or move the object. For example, you

can get a tactile feedback, such as stick to grid when performing an operation of the control when the xib

editor Xcode operating in Force Touch trackpad, similar to that of the implementation in the application as

If you are to specify this.

.GenericIt is specified in case that does not apply to the above example.

NSHapticFeedbackPerformanceTime

NSHapticFeedbackPerformanceTimeSpecifies the timing at which the tactile feedback. .NowMake the

feedback at the same time as the specified call and the but, .DrawCompletedfor leaving be delayed if you

specify so far drawing complete, you can use both depending on the characteristics of the view.

Example

import Cocoa

let performer = tPerformer()

for _ in 0..<10 {

mFeedbackPattern(.Alignment, performanceTime: .Now)

sleep(1)

mFeedbackPattern(.LevelChange, performanceTime: .Now)

sleep(1)

mFeedbackPattern(.Generic, performanceTime: .Now)

sleep(1)

}